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(+3)

Nice little game, I like the moods of the dice :D

(1 edit)

Thanks for playing and it's good to know that you like Dicey's mood swings.  Which mood did you like best, and are there any other moods you think we should consider adding if we continue to develop this game?

(+1)

Confused was quite fun as it inverted the controls so the action fit the mood nicely. I'd like there to be some more like that, maybe have hazards like spikes or fire where dicey cannot go near them if 'afraid' mood, but can walk through them in 'fearless' mood.

(+1)

Those are awesome ideas -  thanks for the feedback!