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(1 edit)

Thanks for playing! 

If I'm understanding you correctly, then this is the intended way to play! You need to balance setting, for example, 4 attack and 2 boost, which gives you a 4/6 chance for the roll to land on attack, or setting 2 attack and 4 boost, which gives you a 2/6 chance for the roll to land on attack. The 2/6 attack will be much stronger than the 4/6 attack, so you're balancing whether to opt for a strong attack or a more probable attack. You also cannot set 6 of the same actions, so there will always be an element of chance. Hope that clarifies!

(2 edits) (+1)

But still I can do something like this which just gives me 1/6 chance of failing. Picture is not displaying in comment but I meant: A A A A A and D.

If You want to know what I mean, check out submission number 1615852, I think they nailed it.

Thanks for clarifying! We've balanced it so that the 1/6 chance of failing results in a very weak attack, and you'll be killed first if you only ever do that option. I'll check out that submission.