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Thanks for the feedback!!  Getting the theme to work with what we wanted in a platformer was definitely a challenge, and there's a lot of room for refinement and improvement still.  Yellow dice are currently a bit overpowered, and with the current feedback we're thinking about boosting the damage of the red dice to make them more viable.  There was another enemy in the works (we called it "Big Guy" lol) that would block platforms and force you to use the ice or teleport dice more frequently, but we cut it because we didn't have enough time.

Thanks for playing!!