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I kinda wish the game mechanics wasn't tied to placing buildings, but more so with the settlers themselves. Also wish the placeable buildings weren't fully complete in design, but left room for decorative objects to be placed to give players more freedom over how their towns look.

I look forward to following development on this game. :D


Some bugs I've noticed is if you keep placing buildings eventually it'll just stop doing so. But your resources doesn't really reflect this. Even if your resources increase. 

Also not sure how much a dirt road cost or anything because of the lack of tool tips.

At some point I  had to quick save and quick load. Though when I quick loaded it fixed a lot of the issues, but a lot of my progress had disappeared.

Thank you for your feedback.

Yes, the settlers will have a more important role in the game like now. My plan is that their daily routine will be completely simulated. In the next update, for the beginning, they will go to a free house and move in. 

Decorative objects will be included at a later stage. But I think they are important too. Whether they will be part of the actual buildings or separate buildings, I don't know for now.

As I wrote in a comment above. I will add tooltips and the missing resources to the header soon. I think then will it be more comprehensible for the players.

Yes the save and load system is not completely fine. I have to work on this in the future. If you could tell me what is lost after loading, this would be very helpful for me.