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Difficult to understand at first, but actually an interesting and unique concept. The graphics remind me of an Atari. I had a lot of issues with the game crashing or the screen going black if I interacted with items when I (assume I) wasn't supposed to.

Thank you for enduring the bugs, it hurts me how easly I solved most of them in under five minutes after I uplouded the project. Yeah, Atari game Adventure was kinda were I based of the aesthetic.
Could you tell me if you clicked or walked into any of these objects when the game crashed or if it was another item, please?

   

(+1)

The coin tile worked fine. I got to one of the triangles and the screen turned black -- maybe I missed something or I wasn't patient enough but it didn't seem right. I think the game also crashed when I tried to click on some tiles during the first few text boxes in the beginning, but I honestly don't remember. Hope that helps at all! You should update with bug fixes once the jam's over.
Also, what did you use to make the game? It doesn't look like the standard Unity fare. Just curious.

Thank you for your reply.

Yeah it isn't supposed to work like that, I mixed some numbers and colliding with the triangle causes the game to play the ending but bugged. (And anyway it is such a barebones ending that feels like a bug)

The two bugs you described I have already solved on my build, I asked you to see if you had found another bug.

To make the game I used GameMaker Studio.