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(1 edit) (+1)

Awesome game! I love how you mixed the dice rolling mechanic and the top down view with the procedural generation of a maze, must have been tough to figure out! Seems like you had the same design problem for the unfolded view of the dice as me, and you went with inverting it to make it more convenient for the player.

I think the visuals are pretty cool, as is the audio. The animation for the unfolded dice is pretty cool and gives all the information I need.

I do remember at one point turning with the 1 dot face on a tile with 1 dot, and losing (couldn't replicate the bug, I'm not sure if my eyes played tricks on me). also, is it intended to be able to see somewhat of the right face of the dice because of perspective? 

By the way, there is a mispelling for the word length in the description of the game and on the win/lose screen

Well done on submitting! I hope you get featured on GMTK's channel!

(1 edit) (+1)

Thanks for your comment. I had no idea what to do this jam and went with first thing that came to my mind and when i realized it will be a hard game it was too late. But a spelling mistake... although english is not my first language i feel so embarrassed... :P  When it comes to this bug, it's possible it happened as i had this problem while programming this game and i tried to fix it but it seems like i possibly missed some conditions especialy since i worked alone.

I haven't had time to think the camera through. I Thought on having either ortographic camera with dice a little to the side so that the "minimap" is better visible since it's mostly important, or have a camera also on the side with 2-3 sides visible. And at the end it's a mishmash of both. xD

However Thank you for your comment. I'll try my best to improve myself. :D