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(+2)

After I got the hang of the controls, it was pretty fun (especially the voice line). It was a bit hard to use some of the weapons, but I loved the concept of rolling for all the different stats beforehand and basically making your own game by rolling the dice.

(1 edit)

Thank you for rating. It also seems to me that the main advantage of the game is the uncertainty and charisma of the character prototype. Of course, a lot needs to be polished (such as weapon balance), and most likely, I will develop this game.