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Thank you! And yeah, the labyrinth level is kinda just a straight shot to the goal once you see the path. RNG mode makes it need a bit more planning because you have to land with a certain face up, but even then there's a loop at the end that you can rearrange yourself at. Probably could've done more with it (like putting some of the 'barriers' that require a face up on some of the paths), but it was one of the last levels I made, so I was in that 'time limit's coming up, need to finish' mentality