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Incredibly polished! The shaders of the environment were fun to look at, though occasionally they got in my way from seeing how many dots the floor tiles had.

Playing a previous puzzle game where I have to roll the dice into a particular orientation prepared me a little bit, but I still found the levels to be challenging. The level which had 3 sets of 4 gates in a row was extremely challenging, and I had to solve it through trial and error.

If I would make a change to this game, it would be to allow me to undo the cactus flings. The cactus would often put me into a position where I couldn’t continue that level. You could also design the levels to allow space to move and rotate around after hitting the cactus.

I’ve been a little critical in this review but it was a great game overall! Thanks for the fun!