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(1 edit)

Yeah, that's something that we had an issue with towards the project. I believe object pooling might have fixed the issue, but it was too late to implement it by the time I learned of it.

Edit: I'm glad you thought it was cool. Did you enjoy the strawberry space cows? :p

Is that what those things were? It was all moving too fast for me to tell :)

Check the read me :p