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Yes, I've tried it from User\Documents\My Games\Documentia, User\Documents\Documentia, and Desktop\Documentia, with no luck. I can confirm that the game at least lasted long enough to write data into AppData, if that helps! That actually might be part of the problem; It's writing to an output_log.txt at User\AppData\LocalLow\Pandanym\Documentia. When I last checked it, it was 80.4 MB, and has only been growing larger. It looks like a memory leak. I've pasted the important stuff here:

Not sure what could be causing this when others are having no problems, but it seems to be an issue on Unity's end instead of yours. This looks like an interesting game, too, which is kind of disappointing, but I'll figure something out! Sorry for the trouble!

Thank you for the log. I'm not using multithreading so it looks like it doesn't come from my end. I'll try updating my Unity version to see if it'll fix it.

Same issue and similar log here!  I'm on windows server 2012.  Sorry I can't be of more use in diagnosing, feel free to ping me @ddrkirbyisq if you get an updated version up!

Unfortunately due to my schedule it wont be soon, but I'll keep you posted