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(+1)

By controls feeling clunky I mean they are a bit counter intuitive in my opinion, the movement is relative to the dice orientation instead of the camera, but since the dice keeps rolling it's difficult to keep track what button to press to move forward, and also the acceleration and gravity feel a bit weird

(+1)

Ah okay, thanks for the feedback!

I definitely want to change the whole camera system so that the dice moves towards where you are facing and that the camera rotates with the mouse around the dice. 

I'll also tinker with the mass of the dice to see if that improves the gravity feel.

Thanks again :)