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The game looks fantastic! Unfortunately, the lack of audio makes it feel less impactful :(. I would have also liked an explanation for what each weapon is/how it works, either as a seprate screen or as a popup next to the die. There doesn't seem to be any obvious connection between the # rolled and the weapon, either. I think addressing those 2 things would really solidify the nice core you already have started.

That is really fair! For some reason it didn't even appear to me that I should explain it better. The correlation is basically that the higher you roll the better weapon you get.

Thank you for your feedback and I'm really glad you enjoyed it!