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This was a cool game! I gave up around hard level 3; just became too many possibilities. Really nice idea and execution.

(1 edit)

Thanks!

And yeah, I did go all in into the hard levels. And thanks for putting in the time to get that far.

I came up with a way to strategically advance through the levels, but once it got to the level where you start on a rotation block, my brain exploded. But seriously yeah great level design.