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Really interesting concept! It’s a bit wonky and (as far as I can see) definitely not deterministic, as replaying the same level without changes sometimes results in different endings. With just a bit more polish on the physics it would be a really engaging puzzle game!

yeah, definitely ran out of time on the end, glad I got something that is playable at least. The physics are already supposed to be deterministic, not sure what I did wrong there. Though you can notice when the dice behaves differently, it always goes the same "alternate" path. Sometimes adding an object can create a difference between the preview and the actual simulation too.

Thanks for testing !