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(+2)

Cool design for the game, the pixelated dice rolling looks awesome as hell with the turret designs looking on point for their respective number.


Not sure if its only messed up on my end, but:

1)  there's no dash mechanic like it says in the description

2) the game starts in the actual game and not the main menu

3) pausing the game and trying to go to the main menu instead gives you the game over screen instead

4) whenever you die the game doesn't replay unless you pause then unpause the game (guessing this is because you set the Time.scaled time to 0 when the player dies and never changed it back to 1 other than when you unpause because you thought reloading the scene would have reset the scaled time like I thought in my game)