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(+1)

Took me a few tries to get ahold of the combat mechanics and pass the second level. I thoroughly enjoyed this game. This could be a really cool concept to build upon into a larger game. Felt just like the name suggests - dark souls but you're a die. 

(+1)

Thanks so much for playing! I hope you had as much fun as I did making it. I’m pretty keen to keep adding to it as there’s quite a few interesting ways it could be improved. I only thought I was going to have enough time for the tutorial, and as you can tell from the last level it was just slapped together from bits that I made in like twenty minutes lol. I actually added more systems than I could implement in the allotted time including a jump ability, guns (which I really regret not getting into the submission), other enemies, and couch co-op. If not this game, then another very similar one. The combat mechanic was way more interesting than I thought it would be. Appreciate the feedback. Watch this space!