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(1 edit) (+1)

Good music and artwork, but very, very, Very, VERY slow. Very slow game.

The most basic action has three stages: player input (four clicks in vastly isolated parts of the screen), dice roll (several seconds), and then combat animation (also several seconds). With that, the amount of damage is unpredictable and you cannot control it so you might need to waste even more time! And you'll also need to wait through the enemy turn!

Have a look at this prototype to get a feel of how gameplay is  like if a turn takes 5 seconds instead of 33:
https://redbladegames.netlify.app/dream/index.html
Game feel and meaningful decisions can wait. Just make the game faster and easier to control.