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(1 edit)

thank you soo much. I knew that would be an issue but honestly didn't know how to fix it since the way the code currently works is that it kills the die node and just updates the sprite so that it looks like the dice is in there.

You can save the value of the dice as a variable in an array and take it from there to create a new node when the sprite is clicked.
Otherwise change the condition to place the die so that it happens until you stop holding the mouse down so its not as common to misplace dice

Thank you some much for the advice, after the jam I will update the game with the ability to remove them since getting your dice stuck is really anoying