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(+1)

we decided to interpret "roll of the dice" as incorporating randomness into the gameplay loop of our game. i know our interpretation is not exactly the most aesthetically pleasing connection to the theme but ultimately our goal was to try to make a fun game and become better game developers

(+2)

i see! yeah you guys did a great job. :) i wish i could make a game like this. im a noob using gms2