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The game is really aesthetic of it. I do feel like the theme wasn't fully used to the games advantage but still cool.

Thanks so much for the feedback! what sort of things would you have added to the game to take full advantage of the theme? Thanks again!

Idk maybe like the  next obstacle is shown as a die roll instead of a button press? I just feel like this game doesn't need to be about dice the dice were only used in the art

Ok that make sense thanks! The whole Idea was that you're playing as a dice that was thrown onto a board game and the board pieces are indicators of what to do next as you're running away from the hand trying to get you back, so I didn't really want to add in other dice or random events because I felt it would detract from the idea a bit. I do get what you mean tho, and thanks again for the feedback!