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(+1)

Positives: it's been ages since I've seen a launch-the-item game, and it's a perfect fit for this theme.  The setting is terrific: I love "table with some toys on it" that expands to "kitchen" that expands to "out the window...."

But a few negatives: somehow when I bought the second arm upgrade, I had a very hard time getting through the window: my upward-angled throws would start out going up and then just stop and level out before they even reached the end of the table, which put them on a trajectory to hit the wall below the window.  (I could get it to go upward, but not reliably and not necessarily often.)  Also I'd love a separation between "sound off" and "music off"--the music, while light and calm, got a little irritating after a bit, but I still wanted the sounds of rolling and glass breaking and such.