Really promising and fun. Had some starting issues, but once I grasped a good strategy, I was unstoppable with in the end (6th or 7th boss) around 100+ cards. It's good the enemies scale up, but it's easy nonetheless. When I lost, mostly through overuse of ? events.
Which are fun but early stage, some pictures to the text would be great. And maybe some balancing. The ***spoiler card from event takes 100 pleasure to get, but it's really strong and in the end I had tons of them. The other event with the fight was more fun, but I guess when you have unlocked all deck types, you are kinda stuck with 2 possible events right now.
More Enemies would be great, having male specific bang cards is kinda a waste for only 1 type of enemy where it's applicable... (the rats die to soon, the hares are immune...) and a variety of bosses.
But the variety of cards is really good and fun to explore.
The shops are a bit odd, some elements are not as clear as others. (What exactly are those thingies I sell at the store, and why is it never enough for more deck space?)
The inventory in map is kinda messed up and it would be nice if you had an easy visible counter: deck xx/yy cards so you don't always need to scroll to the end of your cards to see whether you should take cards or an deck upgrade after the next battle.
That's all nitpicky and probaply sounds worse than intended. I really enjoyed this. I was looking for a nice lewd roguelike (/-lite) which is a hard find. You are definitely onto something.