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Such a clever take on sokoban! You managed to incorporate the theme as a twist into an existing game. I have two suggestions that I think will take your game much further though:

- Introduce the dice mechanic earlier on. I got stuck for a brief moment on level 3 and if I didn't know about the theme of the jam I would have closed my browser and dismissed it as just another sokoban game.

- Change the color of the blocks when they're on a pad. Some of the levels have blocks that spawn on pads and it becomes a game of surprises when you move a block only to find out that it was already on a pad. It would be a nice way to know up front where all the pads are as well should some blocks already be covering some pads.

Other than that the design here is incredible. I have a feeling you might just land up on the GMTK channel :)