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(1 edit)

I’m trying v1.3 on Linux (Distribution: Guix), and while the game runs after some tweaks (that I have to do for most proprietary software),¹ I don’t manage to get sound and the game crashes during the intro just after showing what will become The Pile. I created a paste of the log at https://paste.debian.net/1247471/

¹: This is my runscript for Guix that gets the dependencies and fixes libstdc++ problems, just in case someone else needs it:

#!/bin/bash
GCC_LIB_PATH="$(grep -oE "[^\"]*gcc-[^\"]*-lib" $(grep -oE "[^\"]*gcc-[^\"]*drv" $(guix build -d gcc-toolchain)) | head -n 1)"
exec -a "$0" guix shell gcc-toolchain allegro zlib libxxf86vm libxpm libxext libx11 bash grep libxcursor -- bash -c 'LD_LIBRARY_PATH=$GUIX_ENVIRONMENT/lib:'"$GCC_LIB_PATH"'/lib exec -a "$0" bash -x Neofeud'