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I've finally got an almost playable version submitted now - my first game jam and it's been a great learning curve, forcing me to get something out there where normally I would spend days and weeks going round in circles fiddling, trying to get details just right or implementing complex features that I probably wouldn't end up using anyway..

I added some music today to give a bit of atmosphere but almost every aspect of the game needs some polish - but it's a start and I'm pleased with that.

https://leafyseadragon.itch.io/the-hermits-tale

The gameplay is rather crude, all you can do at present is collect 6 hemlock plants and create 2 medicines in the cauldron. On giving the medicine to the creature, the game abruptly ends, or alternatively if the timer runs out.

Would really appreciate any tips or pointers you guys can give. Like i say, it's been a crazy steep learning curve.