I have a game made with Unity called "Randy & Manilla", and to this day i still use the Unity 2019.2.9. But after the news of the merge with Ironsource, I was forced to change the engine for 2023, but I don't know which one to choose. ¿Unreal, Godot or Flax? Speaking of Flax, I've heard that it has a very similar interface and scripting language to Unity. But nevertheless, since I have it in development since 2019, what do you think is the best option?
Change the engine, or keep the existing one to finish it?
