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Darn, looks like I forgot to change the timing of ability movements. Hopefully you can see a difference in speed from using the standard Move action. That grappling hook-like movement uses a different type and I missed that one. Will be fixed in the next release. Need to fix that half second delay after the ability movement as well. Thanks for reporting that!

Ah! OK, yes! Now that I compare the regular movement it is definitely faster in the new version. Haha. I was testing the grappling hook ability because it made the character move the furthest, so I thought it would be easier to tell. Cool, thanks for working on this! If you ever decide to make an options menu with an animation speed setting (or even just a config file), then I will be suuuuper happy. :) But don't let me hijack your priorities, hehe, it's your game.