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(+1)

I played up till the game switches into 3D. Most of the puzzles I figured out quite easily besides the "talking about me" puzzle which took me sometime. I think it is an interesting dynamic having insecure thoughts as a puzzle. I would keep in mind, people who haven't been at least a decent amount insecure in the past may struggle to figure these puzzles out (hence the other comments). 

Bugs I noticed while playing:

  • Sometimes when blocks turn green they proceed to flash from purple to green
  • in your house the mouse flickers being toggled on and off.

Recommendations: 

  • Have (Enter) and/or (Space) be able to select things, it doesn't feel natural selecting with the mouse when the cursor is toggled off
  • Since you use Unity change the rotating speed of the blocks to "time.DeltaTime" so they don't change speed based on the framerate
  • Make it more apparent what the hint block does, it took a while to figure out how to use it

Loved  it! cant wait for the full game

Thanks for the feedback, will implement these in the next update!