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Bravo! What a great mechanic, well explored. There seems to be some sort of limitation I don't understand regarding transformation (it isn't just "at least one square of new form overlaps at least one square of old form), but I was able to work around that. One careless transformation meant I had to do the final climb a second time, but the serial contorting was enjoyable enough that I didn't mind.

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Thanks, glad you liked it! For reference the full rule is: at least two adjacent squares are shared between forms. Hopefully it's possible to get by just cycling through the options to pick up an intuitive sense of it.

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Ah, that makes sense. I hadn't paid close enough attention to figure out that rule. The couple times it seemed I couldn't progress I realized I probably needed a different piece to progress, which encouraged me to explore further.