Wowowow. So incredible in scope and execution. I so enjoyed ... everything about this.
Favorite parts:
-the radio and the way that the music played into the characters and situation. ALSO way to leverage the genre of elevator music in a groovy hub area kinda way.
-the character descriptions and illustrations... WOW. So. much. flavor. Even the state of the rooms reflected the character attributes.
-I think what sealed it for me was realizing the structure of bringing them back to the elevator ... and really looking forward to each new character
Great work!
Fish Chiesa
Box of Mushrooms
Play game
Deep Collar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.875 | 4.875 |
Graphics | #1 | 4.375 | 4.375 |
Audio | #1 | 4.750 | 4.750 |
Story | #1 | 4.500 | 4.500 |
Enjoyment | #1 | 4.500 | 4.500 |
Concept | #1 | 4.625 | 4.625 |
Overall | #1 | 4.604 | 4.604 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one? (optional)
Elevator
Imagination is real
Graveyard shift
What game engine did you use? (required)
Unity
Discord username (optional)
uncle_specter
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