the music is kinda weird
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Farting Range's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #6 | 2.806 | 3.000 |
Visuals | #6 | 3.474 | 3.714 |
Gameplay | #8 | 2.806 | 3.000 |
Audio | #10 | 2.539 | 2.714 |
Overall | #10 | 3.020 | 3.229 |
How well does the game fit the themes? | #12 | 3.474 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
I love this simply because I'm shooting fart clouds.
I saw another commenter @Dekotale had a similar issue to me where the fart cloud could keep going and hit a bomb, but after further testing I found this only seems to happen when the fart cloud barely clips the target. A clean hit seems to always remove the fart immediately. I'm not sure how you coded the collision for detecting if a target is hit but there seems to be a discrepancy between where you register a hit and add to the score vs registering a hit and removing the fart cloud
I gave this 5 stars for everything except theme because I love it, only reason I deducted points for theme was that it was less 'finding the target' and more 'shoot the targets' :)
Well, on the topic of “where’s the target” vs. “shoot the target”… I actually felt that the circumstance that the skunk does face the opposite direction was kind of a clever play on the theme. Sure, as the player we know where the target is, but that skunk on the other hand… always farting towards the unknown. So my question would be: was that indeed intentional? No worries, that doesn’t affect the rating, ha.
I love this simply because I'm shooting fart clouds.
I saw another commenter @Dekotale had a similar issue to me where the fart cloud could keep going and hit a bomb, but after further testing I found this only seems to happen when the fart cloud barely clips the target. A clean hit seems to always remove the fart immediately. I'm not sure how you coded the collision for detecting if a target is hit but there seems to be a discrepancy between where you register a hit and add to the score vs registering a hit and removing the fart cloud
I gave this 5 stars for everything except theme because I love it, only reason I deducted points for theme was that it was less 'finding the target' and more 'shoot the targets' :)
I love this simply because I'm shooting fart clouds.
I saw another commenter @Dekotale had a similar issue to me where the fart cloud could keep going and hit a bomb, but after further testing I found this only seems to happen when the fart cloud barely clips the target. A clean hit seems to always remove the fart immediately. I'm not sure how you coded the collision for detecting if a target is hit but there seems to be a discrepancy between where you register a hit and add to the score vs registering a hit and removing the fart cloud
I gave this 5 stars for everything except theme because I love it, only reason I deducted points for theme was that it was less 'finding the target' and more 'shoot the targets' :)
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