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(+1)

are you gonna upload this game on steam??? i wanna add it to my library lol

I would certainly like to at some point in the future :3 It's only on itch for now because the $100 fee to put a game on Steam is really offputting cos that's $100 that could go towards development instead >.< and I feel like since I totally suck at promoting my projects + the fact that DD is in development and has a loooooong way to go before it's finished, it would probably get buried on Steam if I try to put it there too soon. When more of it is finished though, I will look into it again :3

(+1)(-3)

i know 100 dollar is a big money to spend in general. For clothes, toys or food. But in making games? Come on. You already made a really good game(at least u had chosen a right voice actor for the character which was a good choice.) to make the game noticeable. 

You need to invest more, man. Tbh when i read that thisone was just the first episode of the first characters of 8 people?? I was like thats too many. U will lose interests from people during developmentof other characters because it will take so long you know. 

I think u need to finish one character first. Dreaming big is good but do it slow and steady. I will definitely buy the game and support the game when i can. 

So try to upload the game on the steam as soon as u finish the first character so u can open up the early access and get supports. Many games do that these days even tho it takes years to finish. At least u will be able to get enough fund to finish the game.  Well, its just my opinion. 


Best regards

Yeah, it's a very long-term project, but I don't plan to work on just this (I'm actually working on another project at the same time as DD right now, but I don't really post about it.) I usually have about 2 projects on the go at once cos it helps me to switch between different sorts of stories cos some days I'm just not in the mood to work on one thing in particular x3 I don't know if I'll eventually manage to release every single character route that I have in my notes, but that shouldn't matter too much because each route can be played as a standalone story anyways, and I plan to always make sure that when I put out an update, even if the story is to continue from that point, it will also have an 'ending' like the current content does, so that things aren't just left hanging :3

If I'm honest, I don't even know how it works for putting stuff on Steam. I was really put off by what I read some other days saying a while ago about how difficult it is >.< They said you need like lots of images in loads of different sizes and resolutions (which would be hard for me to provide without distorting my assets since I'm not an artist) and numerous other problems and pitfalls. Itch is just so easy to use in comparison.

I'm also not allowed to sell the game anyways cos of my personal circumstances (I can accept donations to help towards funding its development, but I can't make it a proper commercial release currently.) And I don't really mind if people lose interest x3 I'm doing this as a hobby, so as long as making it is fun, I'll keep doing it regardless of what happens with folks following the project. If people are still playing it and enjoying it though, that's a really lovely bonus :3

Also, with the plans I have for the project further down the line, it's physically impossible for me to 100% finish 1 single character's content without working on other characters because certain choices made by the player can potentially cause different characters to cross paths during the story >.<

I totally get what you're saying though! It makes sense.  And if I were a normal person, I probably would have already put it on Steam x3 But I don't really promote my projects and stuff because I don't like using social media >.< I have ASD and it stresses me out to spend the sort of time needed to promote a game on different social media platforms x3 I'm the type of person who would prefer to just work away on a project in the dark and never have to try and promote it at all, haha. So I don't mind if it takes forever to fund the full game or if it never gets fully funded cos I'd rather that than the stress and misery of promoting it. I'll just do my best with whatever funding I happen to get over time :3

You're welcome to just have a key if you want one anyhow :3 Feel free to drop me an email with your username from here so I know it's you, and I'll send you one as soon as I can if you decide you'd like one. I appreciate your support either way ^-^

(+1)

oh crazyy. U r doing A lot of things. Well i hope u do well.


About the game key can i get it on the jchu9151@gmail.com?

I found out that i didnt set my card to spend money on foreign website even tho i chose master card to do that🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️ 

Thanks anyway.

Thank you :3 I was a little busy over the weekend, but I just saw your email and sent the key :3 I hope you enjoy it even though there is not much content yet.

(+3)

Yeah, definitely. I understand where you're coming from, because it is a lot of investment that you could put into the game instead. It would indeed be a viable option once everything is finished or when you feel that you're at the place to put it on steam. Take your time with it, though as there is no rush at all! It takes time to create work that you love and that you're satisfied with and we are happy to wait for you! Also, it can be hard to put it on steam if you're not making much profit off it, because all of the money is coming out of your own pocket! We are lucky enough to have been able to play it on the first place on here either way! I personally think the amount of characters are lovely. It certainly does take a fair amount of work, but for us players it is quite exciting :D Remember to do what you want to and you're the creator of it, so you get the final say on what to do with it! As long as you are satisfied and comfortable with the situation - that's what matters. Whether it be on here or on steam, the only thing that matters is that we're able to play it in the first place. Not a moment has gone by where I wasn't excited over this project, since I have always enjoyed the works that you have created. Please do take your time in finishing this project or with putting it on steam( if it is something that you find that you want to do or is a viable option for you - there is nothing that you *have* to do at all!)! ^^ Good things take time after all :) 

(+1)

Yeah, I used to sorta work on my projects as though they were the only thing in my life x3 and that just wasn't healthy at all, haha. I kept making myself ill doing that, spending like 12+ hours a day staring at my screen working away (which my family always thought was insane considering I wasn't being paid for any of it xD) so now I'm changing the way I work on them in general to be much more casual so that I can make more time to do other things instead of working on my project stuff obsessively.

But yeah, I've heard it's really easy for stuff to get buried on Steam if it's not promoted really well, so I feel like I'd struggle a lot in that department with how little I use social media >.< It seems a bit worrying to give them $100 to have my game on there if it's just gonna be buried and unfindable >.< I've heard talk of their algorithms and stuff being heavily reliant on getting people to give good reviews and things if you want your game to be visible, and I really don't like pestering people to review my stuff.

As you say, it doesn't seem particularly beneficial to indie devs who don't expect to make profit from a project. I love itch because you're free to just put your stuff out there without having to spend anything first.

When I do finally get the next update out, I'll also be sure to make it so that there is a demo that can be downloaded for free, while keeping the $2 donation option open to fund development and that will contain all the currently available content :3 I just can't really do that with the version that's out now cos there's not enough content to make a demo when it's so short that it practically is a demo x3

That's really sweet of you to say all that, and I really appreciate the support and encouragement :3 As you say, doing whatever you're comfortable with is the best way to go, especially when it's a hobby project because as soon as you start doing stuff you're not comfortable with, or the work becomes a chore, it's like you've then managed to kill off your hobby, and that's not good x3 Better to try and keep it as fun and stress-free as possible :3

But yeah, I'll plod along at my own weird pace, sometimes it'll speed up when I get tunnel vision and don't do anything else like during jams xD and sometimes it'll slow down like recently when I've been feeling exhausted and not had my heart in it x3 either way, I'll keep going and get there in the end, and once stuff is released, it'll be there for anyone who fancies playing it :3