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Nice, I'd like to see it once its done. I'm working on submitting Dino party as a Gdevelop example right now actually

I hope you can submit Dinoparty as an example.

Can you please help me by explaining how can make the object move base on dice results I'm trying to use the tween feature but it's not effective.


Thank you in presence

make a post on the GDevelop forum or something and I will do my best to answer. Of course, you can download dino party here and check to see how it works. Dino Party Example Download

I used tween for it, but you could just use move in direction with a timer to control stopping. Or, move until collision with an invisible "stopper" object