Also because of the dynamic nature of my game, saves don't carry over between releases, but I don't think that's to much of a problem for most people right?
I personally would be frustrated if the game saved didn’t carry over, to lose my game progress would be very disappointing. It’s vital that you save player progress, unless it’s the type of game you play in rounds, but this is an rpg right? If so, saving a must.
True, but I don't use minimalistic saving, so when you load an old game using a new build, it won't retroactively add the new content to your old save, but you can still play it.