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This is really hecking cool!!!

Gosh, I can’t express how much I love these aesthetics! I also love the use of coyote-time to make the grid-based movement manageable. And the progression based on the unexpected infrastructure discovery is very cool.

I feel like I have a lot to learn from your games that I can apply in my own! I made my way through the entire tutorial and the demo; great work, excited to play more! :D