This is really hecking cool!!!
Gosh, I can’t express how much I love these aesthetics! I also love the use of coyote-time to make the grid-based movement manageable. And the progression based on the unexpected infrastructure discovery is very cool.
I feel like I have a lot to learn from your games that I can apply in my own! I made my way through the entire tutorial and the demo; great work, excited to play more! :D