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Did anyone solve "Lantern" just with commands? I think it's not solvable with commands, but requires clicking in order to complete the game. 

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I managed to solve it last night by using the point 'n' click technique and a lot of help from the hints on intfiction.org. Now that I know the solution, I'll go back and try to work out the keyboard commands. To be quite honest, I don't think it will be possible to solve it with keyboard only, as it does not use a traditional parser. It seems to be very selective and won't even accept a command when you press Enter, unless it happens to be the exact command that it wants.

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It looks like the game Lantern has been removed. Not just that, also Sylfir's TALP jam game "Raspberry Jam". That's a shame as I liked "Raspberry Jam" even though it placed last in the TALP Jam. I think it was because people were trying to play it by typing (TALP jam games must also have a parser) and the parser wasn't very good. However, if you clicked your way through the game, it was a very smooth game. I haven't played "lantern" but I can imagine it is similar. If the parser is improved (not a requirement) it should do well.

EDIT: I modified my last sentence as a game might do well even if it requires some clicking. Anyway, my sentence was about doing well in the competition rather than being qualified.

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Yes, that's a shame. I liked "Raspberry Jam", the only of his/her games I tried.

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It might be an interesting academic question, though I am not much into such things. With respect to what should be accepted for ParserComp, I don't  think it should be based on some definition of e.g. "dynamically derivative" but rather expectations boiled down to something easily understandable, though there would always be grey areas. My opinion (might need tweaking): "Games accepted for ParserComp should be games where you type commands to someone or something throughout  the game." This should cover any genre (sci-fi, Fantasy, rpg etc) and original mechanics (the character might misbehave, don't understand, or  commands must be in a fictive language etc etc). So the  player must try to command someone/something through typing most of the time. For instance, games which do not fulfil that could be moved to a sister-competition with links at the top of the ParserComp page, similar to the Back Garden of Spring Thing.

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I'm sorry to see that Lantern has been withdrawn from the competition. It's unfortunate that there's no way of DMing people on itch.io, otherwise I'd follow up with the author.

I hope Sylfir has a change of heart and puts the game back up. I know there were several people looking forward to playing it.