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I love the game. Tower Defense is one of my favorite game genres and this is an insanely interesting riff on the theme.  I also can not tell you how gratifying the mouse mode is; my hands tremble sometimes and the mouse makes this something I can play even when I can't reliably get my fingers to do what I want.  

I've run into a bug on three play-throughs now.  One or more minions froze on the map rather than dying not letting the wave complete.  It happened with different minion types and on different floors so I don't know how helpful this will be. 

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Thank you, can you offer any more information that might help me reproduce? I don't usually play with the mouse mode, so I'll do some extra testing there to see if it's related. Is there a particular strategy you usually use? Do you usually put on fast-forward? Is the minion still animated and do they get targeted by the towers? Could there have been a particular minion on the screen at the time, like maybe lich?

edit: Also, do you play on the web or windows download?

I play on the web.  I tend to vary my strategy based on the level one deck, but I always buy the vamp and jack when they come up. The minion was stuck in place on the path with red spurting off of it - like the hit animation - but the defenders did not continue to attack and the heart that shows its health was completely black.  I know that it happened on different floors each time but it was always below the fifth floor. I do usually put on the fast forward. I don't remember if there was another minion that was on the screen at the time. 

I'll try to keep a better record for you if it comes up again. 

Thanks so much, I'll try to reproduce! I've seen similar things happen as a result of a minion special ability erroring out, most likely one with an on nearby death effect. I've also thought about adding a cleanup script that will detect a stuck minion in case something like that ever does happen, and remove them so it doesn't prevent the level from completing.

Thanks for your help!