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Thank you for playing my game!!!! Gotta have more shmup representation in games for real

This is a really detailed review, I'll try to cover what I can here:

+ Yeah uh the stage is completely unfinished, it's supposed to be three times as long at least and there's supposed to be a score extend system coming in as well. I'm working on it, I promise...!

+ The player clip being bigger than usual is a problem that has been mentioned a few times before, I've never really noticed it much but I will take a look at it during the update.

+ There was a lot of dialogue and story planned but yes jam time constraints made me cut them all out. Would love to patch it in as a separate/toggleable option in the Story/Cutscenes section (so people can select between "Full Story" or "Simple Story" like this current jam build).

+ Attack 2 is probably the weakest one and the one I want to replace the most. Dunno what to replace it with though yet, I'm just focusing on adding a new attack so the boss theme can loop twice! And I'm glad you enjoyed Attack 3, it's definitely meant to be a hectic "push up through the lanes" kind of attack. Attacks 4 and 5 are all arcade game references, but I had to tone them both down from their original iterations to make them more approachable to less skilled players (they're Ketsui and Blue Revolver references respectively).

Thanks again for playing and sorry for the late reply!!!