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I really enjoyed the concept of this game—falling asleep during that crunch period of a game jam is super relatable, haha! The visuals of the game really took my breath away when I first entered the dream world; the pixelated 3D visuals were just absolutely incredible, I loved the look and feel of them so much!

They also did a wonderful job of capturing that fuzzy, difficult to fully discern feeling that a dream gives you, I think it was an incredibly clever touch. I had a lot of fun exploring the scenery, walking around each level and taking in the sights, I think one of my favorites was the painting that had a duplicate of it next to it, but the duplicate had sunglasses and its tongue sticking out? It really nailed that dreamy, surreal feeling, I loved it!

I had a little trouble with the platforming, it felt like the speed when jumping would be a bit inconsistent, and the jumps were a little precise, especially with the smaller objects I had to jump on in a later level—and I had a couple moments with the larger platforms where I'd either barely make the jump, or barely miss it, and slip off the side of it and fall off, having to try again from the beginning. That could just be a "me" issue, though—I'm admittedly not the best at platforming.

With everything said and done, my main issues with the game aren't particularly significant and could just be a matter of personal taste. I really enjoyed the game, the atmosphere and feel to it was so fascinating to me, I feel like I'll definitely be coming back to it to walk around the levels and recapture the feeling of that dreamlike atmosphere once again! Excellent job!

Hey, thank you for your comment and your feedback!

I’ll continue working on jumping mechanics and gravity on my character controller so thanks for pointing it out.

Also, it’s great to hear that you liked the atmosphere since that was what I was mostly trying to achieve.

Again, thank you for playing!