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PRAISE: I like the game's cohesive visual style, and I feel it succeeds more than the other entries in that regard. The destructable objects are very impressive, and I enjoyed the comedic audio samples.

CRITIQUE: I feel like there's a context to the game that I'm not getting, but that's more on me. I wish I didn't have to Alt+F4 to exit the game. Sometimes picked up objects would remain held after letting go of the mouse button, and sometimes they wouldn't. I wasn't sure which of these behaviours was the intended one. It took me several plays to realise the bar at the top of the screen was the box's health bar. It's proximity to the timer meant I initially interpretted it as the proportion of time remaining.