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[DEVLOG] ApocaZombies (Third Person Shooter) 馃 馃 馃

A topic by HossamEL2006 created Jul 02, 2022 Views: 356 Replies: 13
Viewing posts 1 to 11
Submitted (2 edits) (+2)

My initial idea is:

Zombies attacked your kingdom and infected all its inhabitants, you should defend your kingdom, heal the infected people and kill the enemy.

I still don't know if I could finish this within the time limit. If I didn't then I'll just submit the non-finished game to the jam anyways.


Host(+1)

Ohhhh healing the infected is a really interesting approach! Even if you don't finish this I really dig the concept! Best of luck with the jam!!

Submitted

Thanks bro for the encouragement.

Submitted(+1)

I鈥檓 excited to see all the narrative implications of this play out. Nice concept!

Submitted (1 edit)

I'll try to add a story to the game ... if I had some extra time of course.

Thanks for the suggestion!

(+1)

Cool idea!

What differentiates between Enemies/Zombies and infected whom have to be healed? Maybe some time limit to heal infected before they fully turn to zombies?

Anyway keep us posted!

Submitted

I guess I'll create (or download) a specific 3d model for the attacking zombies and for the infected zombies, a way to differentiate them.

Thanks for ur comment!

Submitted (3 edits)

NEW UPDATE (not really a big one, unfortunately) :

I didn't plan the project before the beginning of the jam soo I created a little whiteboard in Milanote, I listed some "must-have" mechanics and ideas that I must add to the game, and some additional features that I could add if I had extra time.

I also downloaded some free-to-use assets from itch.io and modified some of them, rigged some of the characters, and I also did some level design.

By the way, I don't have much experience with creating 3d games, I'm more familiar with 2D games ... I did create one year ago a 3d game for the Brackeys game jam 2021.2  but it wasn't a good one. So I spend some time watching tutorials about how to create an enemy AI, import animations to unity, what's the difference between URP and HDRP etc ...

Honestly, I didn't accomplish much progress on these two first days, instead, I organised myself to achieve better results in the upcoming days.


Submitted (1 edit)

BAD NEWS:

After learning how to create a NavMesh (an enemy AI), I added it to the game, with only one line of code I was able to make the zombies move to a specific coordinate.

After that I wanted to create a player controller, in the beginning, I thought a first-person controller could work for my game, but no. A third-person controller would be better because it allows the player to look behind him, soo he could see if zombies are attacking him from behind.

But a third-person controller is difficult to create, soo I decided to download one from the asset store, but all the assets I found are only compatible with version 2020 of Unity and I was using version 2019.4.

So I switched to version 2020 and I was surprised with 9 error messages in the console that are impossible to fix:

The errors were coming from the UnityEngine, not from my Scripts, so I started the project from the beginning, luckily I was able to copy-paste my files from the corrupted project, and the good thing is that "having this problem now means I won't have it later :)".

Submitted (1 edit) (+2)

BIG UPDATE:

Yeah, I had some problems at the beginning of the jam but I finally did some serious progress:

Now, the player is completely able to move, and the zombies are able to find the shortest path to reach the player and they have a great walk animation.

I guess a video would demonstrate my progress better than some boring text so:

Next step: Shooting mechanic

EDIT: At the beginning of the jam I said that I'm not sure if I could finish the game within the time limit, but now I feel more confident, it's not that hard actually.

Submitted (1 edit)

NEW UPDATE:

It's been 1 week since I posted anything on this subject but the development of the game is progressing very well.

Enemies can now be shot and killed, I made the zombies have multiple phases.

  • Phase 1: Walking
  • Phase 2: Running
  • Phase 3: Crawling

And the zombies can also attack the player when in range, and they can deal damage to the player.

I have also created a desert level, and I plan to create 3 more levels and a tutorial before uploading the game.

I'll be uploading a demo video shortly after tweaking all these added features and polishing them.

Peace.

Submitted(+1)

DEMO VIDEO:

The zombies can now attack and deal damage to the player. And they have 3 phases: Walking, running, and crawling.

Submitted(+1)

DONE!

The game development of the game is totally done, the game has now zombies that attack you that you should kill by shooting at them, and they have 3 phases.

The game is also giving you the ability to heal infected people. And it also features a tutorial and 3 different levels.

I'll just fix some bugs and then submit the game.

Peace.

Submitted (2 edits)

YOU CAN TEST IT:

You can now try the game yourself by downloading it from: https://hossamel2006.itch.io/apocazombies