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(+1)

Thanks for the feedback, glad you liked the presentation. Gameplay was definitely a bit of a risk and I do think there were some holes and conundrums in the way I presented it. Of course everyone is gonna have a different opinion on gameplay; that's why I used this jam to take the risk. Now I know what works and what doesn't.

(+1)

Exactly, jams are the best opportunity for that and it's great you were able to come in with that perspective.

I'd still call the project a success even if it ain't my thing. I'd also add that my opinions generally run alongside a pretty small subset of potential players, so there's that.

And since I felt I was most likely to win best sound over any other award, the game's shortcomings may not matter as much when the final ratings drop. Pretty much the jam to submit this game to.