No problem with the game not being perfect, it is bound to happen with short deadlines. ;) I see Game Jams as an opportunity to create prototypes, test ideas out, hone your skills, and get (nice and polite) feedback.
I had put off making levels until 2 hours before the late submission deadline
As a point of interest, I did even worse as I designed mine in the last hour. My second level was literally unbeatable (the kind of risk you take when your genre is puzzle-oriented).
Thanks for your feedback!
Even if the votes have ended, I am reviewing the games to help with some remarks, as I think these are more important than grades without explanation. I have started with yours since I noticed you went onboard late. ;)