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Man, other people must be way smarter than me, because I couldn't get through this at all. I was proud of myself for even getting TO the car, but I couldn't get in, and I couldn't find anywhere else to go. Nice look and soundscape though.

I feel like the moral here is: Don't reinvent the wheel. Regular old WASD to move/camera that follows the character works fine, is easier to implement, and is less confusing. I think you'd need to have a really specific use case for why your particular game needs WS rotate/AD move if you wanted to do that.