Choosing your abilities at the beginning of the round and upgrading them each one is really cool and helps the game feel fresh even after a few tries.
It's fun for a few minutes but I feel the same issues of the first one are present here, is much less annoying but the difficulty spikes are still unbalanced
I mentioned a few suggestions on the video so I will not write them here but moments like the fire rain feels like it wasn't tested at all because it just obliterates everything on the map and if you happen to be fighting a boss while it goes down you are 100% dead, even trough defense buffs and heals.
Overall is a good game with some flaws that can be fixed to have an incredible experience, don't give up and keep the good work!