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Very short and not much content, but the character writing was solid and the artwork was nicely done. Nora's inner dialogue was an especially nice touch as it allowed the player to connect with her anxiety better. It's a strong introduction. If you polish the rest of the cutscenes you have planned to this level, a larger story would be very nice.

The jump between the quest to the scene between Nora and Poppy at the crystal at night to the events happening during the day were a tad jarring and hard to follow, but I get the sense that that is due to cut content breaking up the pacing.

Congrats on submitting your demo!