Update:
The New Equipment System is almost done! I've been going at it this whole day, figuring out what's the best way to architecture my code so that it can be reusable for future equipment. It was tough, but the hard part is now over! I can finally work on what really matters: the characteristics of each equipment; what each equipment does. You guys will hear from me tomorrow for Devlog #3 on the development process of the equipment system (we won't go too in depth this time though).
I am really trying to push for a demo to be released tomorrow night, so please stay alert! It means a lot to me for you guys to just come and check out these posts on my development; it really gives me hope for this game...