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(2 edits)

I have no idea what "The issue isn't people being defensive Because Games" means, but I'm not so sure that you're grocking the angle that I am coming from (and what I interpret as the concept that Fenreliania is putting forward). As a creator, I have interests in being better able to signal which of my projects I've developed/released with the intention of them being "commercially viable", and which I'm just open to letting people pay me for. As a player, I'm interested in that too, though I'm more interested in individual developers' views of their own works than I am in any rules or systems.

Asking where lines should be drawn, and as I said, whether something objectively has artistic merit or intent isn't relevant - my hope was to highlight that we're not talking about a sliding scale from "commercialised" to "artistic" here...