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(1 edit)

Thank you so much for your encouraging words! It means a lot to me.

Gaming / interactive medium is amalgamation of both writing and visual art for me. There is of course the whole aspect of ludology, constructing proper gameplay, as most of the games I enjoy allow for a high degree of player agency.

I'll make to sure to write a devlog when I begin putting the next project together. I've some tasks to finish up in the art side of things, though what's really holding me back is that I'm a slow working critter.

Thank you again!

(+1)

a slow or delayed launch can be a good launch, a rushed and bad one is bad forever. paraphrasing a nintendo dev, you know the one 🍄